Pendaran Method
of Accelerated Experience

The current approach of training - reading books, sitting in classes - has produced very limited results. We learn and grow through experience. We learn by practicing, by experimenting and making mistakes but our real world off ers little opportunity to safely practice. The key to eff ective learning is to provide accelerated experience, not just power point slides.
“A picture is worth a thousand words, but an experience is worth a million.”

Consider this:
From 1940 to 1990, the number of aviation accidents due to pilot error remained steady, at about 65%. Since 1990, the number of such incidents has dropped dramatically to less than 30%. Since 2001, there has been only one crash in the United States attributed to pilot error. The dramatic reduction in aviation accidents was the result of a realistic fl ight simulator introduced in the mid 1980s. Prior to the introduction of the
flight simulator, pilots had the body of knowledge but no opportunity to safely practice applying that knowledge. The flight simulator changed that.
Consider this:
From 1940 to 1990, the number of aviation accidents due to pilot error remained steady, at about 65%. Since 1990, the number of such incidents has dropped dramatically to less than 30%. Since 2001, there has been only one crash in the United States attributed to pilot error. The dramatic reduction in aviation accidents was the result of a realistic fl ight simulator introduced in the mid 1980s. Prior to the introduction of the flight simulator, pilots had the body of knowledge but no opportunity to safely practice applying that knowledge. The flight simulator changed that.
The Pendaran method consists of 4 major parts: the “Classroom”, the “Work Simulator”, Debrief”, and “Team Learning.”
- Classroom learning focuses on the content, tools, and processes that are needed to improve your business.
- The Work Simulator is an environment where participants “work” together and produce results. The result is produced by collective action of all participants and their interactions. They will make mistakes. They fail, they crash and burn, metaphorically.
- Results are reviewed in an intense Debrief immediately after the simulation. All mistakes and failures that produced unfavorable results are shared openly in this feedback session.
- In Team Learning, the team analyzes and refl ects on the actions that produced poor performance. They make a plan to improve their performance and return to the work simulator to try again with new plan.

This cycle is repeated many times, however at each cycle the complexity of the work simulator increases to a new level by introducing new interventions. At the end of each cycle they return to the classroom to learn new tools and processes that are relevant to improving performance in the simulator and in the real world. Participants enter the class as individual students and leave as highly qualifi ed team players with relevant usable skills. |